dagon.gg Map Editor
Free · runs in your browser · no signup

A battlemap for tonight's session, in minutes.

Generate a battle map, paint the ground, drop in ready-made props and light it. Export to your VTT or save it to Dagon - sign in only when you're done.

Autosaves in your browser · export a project file anytime
Generate Seed
How it works

From blank to battle-ready in three steps

A battle map generator for any tabletop RPG: a full map in a second, then the editor makes it yours.

1 ~1 s

Generate

Pick a biome, hit Generate. A whole map with roads, structures and props appears in a second. Reroll the seed until it fits the encounter.

2 ~5 min

Paint and place

Fix the ground with the noise-edged terrain brush, then drop houses, tables and barrels from the library. Chain walls and doors where the fight happens.

3 ~3 min

Light it

Place torches and campfires, set the time of day and the weather. Token vision and fog of war come from the same walls, for free.

Why this one

Two things a flat map can't do

City, lights on
Real time · try it
Dynamic lighting

Place a torch. Watch the shadows move.

Every campfire, torch and lantern is a real light source. Light bends around your walls, stops at closed doors and casts soft shadows - in real time, while you drag things around.

  • Soft shadows, not hard cut-outs
  • Open a door and the light spills through
  • Stays smooth on a five-year-old laptop
Snowy village
Caverns
One-click generation

A whole map in one click. A different one in one more.

Nine map recipes - forest, fair, caverns, city, village, tavern, dungeon and more. Reroll the seed until it fits; the same seed always gives the same map.

Library

Your assets, ready to drop in

About 150 ready-made top-down props, all in one consistent style - no hunting for token packs. Click to place, shift-click to scatter.

1 / 6 · Nature

Trees, stones and the small stuff

Oaks, spruces, boulders, mushrooms and flower patches. Scatter them with the brush and every glade looks hand-placed.

28 assets in the pack
Oak
Well
Cart
And the rest

Everything a battlemap needs. Nothing a VTT needs.

No campaign setup, no rules engine, no player accounts. Just the map, and the tools to make it look right.

Ground that looks painted

A noise-edged brush with grass, dirt roads, rock, sand, snow, swamp and lava. No tiles, no seams.

About 150 ready-made props

Trees, houses, furniture, dungeon props and lights in one style. Snap to the grid or spin them freely.

Walls and doors that matter

Doors, windows and secret doors with open, closed and locked states - they block light and vision.

16 weathers, 12 atmospheres

Rain, snow, embers, fog and more, plus one-click mood presets from noon to midnight.

Export

Works with your table

Maps stay in your browser until you decide. Downloads are free - the one sign-in comes only when you save a map to Dagon.

Download PNG or WebP

A flat image with walls, doors and lighting baked in. Big maps render tiled - print it or drop it into any VTT as a background.

.png.webp

Universal VTT

A file your virtual tabletop imports with walls, doors and light sources intact. Round-trip import works too.

Universal VTTwalls · doors · lights

Project file

The whole map in one file, pictures included. Open it on another device and carry on exactly where you left off.

whole mapmoves between devices

Save to Dagon

One sign-in with Google or Discord puts the finished map into your Dagon library, ready to play. Signing in is your account - there is no separate registration.

Google or Discord
FAQ

Questions before you open it

Yes. The editor is free to use with every feature on - generation, assets, lighting, weather, export. No plan, no trial. Downloads are free too; the only thing that asks you to sign in is saving a map to Dagon.